AI Architecture is the blueprint for designing and building AI systems, defining how different components interact to achieve intelligent behaviour. A solid architecture ensures scalability, efficiency, and reliability.
The broad field of intelligent systems.
A subset of AI where systems learn from data.
A subset of ML using neural networks.
Systems designed to create new content.
AI systems are classified into four types based on complexity and functionality.
| Type | Name | Description & Examples |
|---|---|---|
| Type 1 | Reactive Machines | Simplest AI. Reacts to present situations only. Cannot use past experiences. Example: Deep Blue Chess. |
| Type 2 | Limited Memory | Uses recent past data (short-term memory) to inform decisions. Example: Self-driving cars. |
| Type 3 | Theory of Mind | Aims to understand human emotions and intentions (Still in development). |
| Type 4 | Self-Aware | Hypothetical systems with consciousness similar to humans. |
AI systems learn through different models, each suited for specific tasks.
Uses labeled data to train models.
Works with unlabeled data to find hidden patterns.
Trains agents to make sequences of decisions to maximize rewards through trial and error.
Used in robotics and complex gameplay.
GANs consist of two competing neural networks:
This adversarial process drives constant improvement. Applications include creating ultra-realistic images/videos and augmenting datasets.
To improve accuracy and stability, architecture often uses ensemble modeling. This combines multiple individual models to produce a single superior prediction. It dramatically improves performance and reduces the risk of overfitting.